Cargo-Bot. The First Game Programmed on iPad

Adelaide, Australia - April 24, 2012 - Two Lives Left and Rui Viana have released Cargo-Bot, a puzzle game where the player commands a robot to sort crates. Cargo-Bot presents players with fiendishly clever puzzles and features stunning retina graphics. It is available for free on the App Store.

Cargo-Bot was programmed entirely on iPad using Codea, a touch-based programming app for iPad create by Two Lives Left.

It's the first game of its kind, prototyped, programmed and polished on iPad. Cargo-Bot was created by Rui Viana, a Codea user who developed his initial prototype and shared it with the Codea community. Two Lives Left reached out to Rui in order to turn his prototype into a published App Store game. They also enlisted the aid of Fred Bogg, a composer who created a music library for Codea, to create the music for Cargo-Bot.

Coinciding with the release of Cargo-Bot, Two Lives Left is releasing the Codea Runtime Library source code under the Apache License Version 2.0. Registered Apple iOS Developers will be able to export their Codea projects into the Codea Runtime Library in order to release them as standalone apps, just like Cargo-Bot.

Cargo-Bot can be found on the App Store at, videos and additional media can be found at

The Codea Runtime Library source code and documentation can be found at

About Codea

Codea is a platform that game designers, educators and students can use to create games and experiment with visual ideas. It is an iPad App that allows users to create and play interactive games and simulations directly on their devices.

Codea can be found on the App Store at, more information can be found at

Codea is a trademark of Two Lives Left.

About Rui Viana

Rui Viana is a Brazilian-born MIT Computer Science graduate who works in the financial services industry. He is an avid coder and he creates game prototypes in his spare time. Codea has allowed Rui to develop Cargo-Bot, his first iOS application.

About Two Lives Left

Two Lives Left is an Adelaide company that was formed in 2009 by Simeon Nasilowski, John Millard and Dylan Sale while they were studying their PhDs in Computer Science at The University of Adelaide. They create fun and interesting games all the time.

Their website is and they can be found and


Simeon Saëns

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