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Category Archives: Code
Codify Preview
Codify is really getting there. An older build currently sits ‘In Review’ with Apple, but here’s how it’s looking at the moment.
Can You Express a Concept with Game Mechanics Only?
This game came out of an argument about whether one could design a game to express a specific idea using only game mechanics. My argument was that you can’t – that you need to at least imply some relation to … Continue reading
Cartoon Styled Explosions
I wrote this processing prototype to generate cartoon styled explosions for our next game. It took about two hours to get the basic burst effect. I’ll be adding debris trails and smoke to it when I next get some time, … Continue reading
Posted in Animation, Art, Code, Processing, Prototypes
Tagged animation, code, prototype
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Conveyor Belts and You
I recently had to implement a 2D conveyor belt animation in code, where sprites had to rotate around a capsule of any size with a constant velocity. It turns out it is pretty simple, but it required a few hours … Continue reading


